# Editor Content

## Miscellaneous Scripts

<table data-card-size="large" data-view="cards" data-full-width="false"><thead><tr><th></th><th></th><th></th><th data-hidden></th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td> <span class="math">\textsf{\textbf{\large{Gaia \&#x26; Jebus}}}</span></td><td>A script that respawns editor-based groups with saved waypoints, loadouts, and customizable settings for dynamic mission scenarios.</td><td><a href="editor-content/gaia-and-jebus"><strong>Documentation</strong></a> &#x26; <a href="https://github.com/DreadPirateAU/JEBUS"><strong>Github</strong></a></td><td></td><td><a href="editor-content/gaia-and-jebus">gaia-and-jebus</a></td></tr><tr><td><span class="math">\textsf{\textbf{\normalsize{Vehicle Appearance Manager GUI}}}</span></td><td>This script allows you to change camouflage and component via GUI.﻿ VAM supports most of vanilla vehicles even mod vehicles. You can apply custom textures by making exceptions.</td><td><a href="https://forums.bohemia.net/forums/topic/224041-release-vehicle-appearance-manager-gui/"><strong>Forums</strong></a> &#x26; <a href="https://drive.google.com/file/d/1PmzgAoIbtwWXLXpTbVxl8G9dEOfgGo32/view"><strong>Download</strong></a></td><td></td><td><a href="https://forums.bohemia.net/forums/topic/224041-release-vehicle-appearance-manager-gui/">https://forums.bohemia.net/forums/topic/224041-release-vehicle-appearance-manager-gui/</a></td></tr><tr><td><span class="math">\textsf{\textbf{\large{Alias Mines Script}}}</span></td><td>If you need an alternative for BIS' minefield module you can use this script.</td><td><a href="snippets-and-scripts/minefield-with-area-markers"><strong>Documentation</strong></a> &#x26; <a href="https://steamcommunity.com/sharedfiles/filedetails/?id=902471847"><strong>Download</strong></a></td><td></td><td><a href="https://steamcommunity.com/sharedfiles/filedetails/?id=902471847">https://steamcommunity.com/sharedfiles/filedetails/?id=902471847</a></td></tr></tbody></table>

## Miscellaneous Mods

<table data-card-size="large" data-view="cards"><thead><tr><th></th><th></th><th></th><th data-hidden></th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td><span class="math">\textsf{\textbf{\large{Actionbuilder}}}</span></td><td>A powerful Arma 3 mission tool, Actionbuilder simplifies dynamic unit spawning, advanced waypoints, and high AI counts with minimal effort.</td><td><a href="https://steamcommunity.com/workshop/filedetails/?id=1208939123"><strong>Workshop</strong></a> &#x26; <a href="https://github.com/ahoys/Actionbuilder/tree/master"><strong>Github</strong></a></td><td></td><td><a href="https://steamcommunity.com/workshop/filedetails/?id=1208939123">https://steamcommunity.com/workshop/filedetails/?id=1208939123</a></td></tr></tbody></table>
