Disable Panels

1

Execute code via init.sqf

Start by either creating an init.sqf file or use the existing one within your mission directory. Once located, open the init.sqf file and proceed to copy this code or whichever code you prefer.

2

Execute code via custom sqf file

You can also create a init.sqf then create a additional file called for example DisablePanels.sqf, then copy all or one of the codes down below in to the DisablePanels.sqf. After that head over to your newly created init.sqf and copy & paste this in there:

[] execVM "DisablePanels.sqf";

This function disables all user interface panels for the player(s), until they die then they will work again.

player enableInfoPanelComponent ["left", "MinimapDisplay", false];
player enableInfoPanelComponent ["right", "MinimapDisplay", false];
player enableInfoPanelComponent ["left", "MineDetectorDisplayComponent", false];
player enableInfoPanelComponent ["right", "MineDetectorDisplayComponent", false];
player enableInfoPanelComponent ["left", "MinimapDisplayComponent", false];
player enableInfoPanelComponent ["right", "MinimapDisplayComponent", false];
player enableInfoPanelComponent ["left", "CrewDisplayComponent", false];
player enableInfoPanelComponent ["right", "CrewDisplayComponent", false];
player enableInfoPanelComponent ["left", "TransportFeedDisplayComponent", false];
player enableInfoPanelComponent ["right", "TransportFeedDisplayComponent", false];
player enableInfoPanelComponent ["left", "SensorsDisplayComponent", false];
player enableInfoPanelComponent ["right", "SensorsDisplayComponent", false];
player enableInfoPanelComponent ["left", "SlingLoadDisplayComponent", false];
player enableInfoPanelComponent ["right", "SlingLoadDisplayComponent", false];
player enableInfoPanelComponent ["left", "UAVFeedDisplayComponent", false];
player enableInfoPanelComponent ["right", "UAVFeedDisplayComponent", false];

Panel Properties

Class
ComponentType
Type

MinimapDisplay

MinimapDisplayComponent

NAV

SlingLoadDisplay

SlingLoadDisplayComponent

SLA

SensorsDisplay

SensorsDisplayComponent

SENS

UAVFeedDisplay

UAVFeedDisplayComponent

CAM Drone

VehicleDriverDisplay

TransportFeedDisplayComponent

CAM Driver

VehicleGunnerDisplay

TransportFeedDisplayComponent

CAM Gunner

VehicleCommanderDisplay

TransportFeedDisplayComponent

CAM Commander

MissileDisplay

TransportFeedDisplayComponent

CAM Missile

CrewDisplay

CrewDisplayComponent

CREW

MineDetectorDisplay

MineDetectorDisplayComponent

UI window elements that encompass various display modules and gadgets. Arma 3: Custom Info

Vehicle and ammo sensors for target detection and tracking. Arma 3: Sensors & Arma 3: Sensors config reference

Last updated