Apply Texture to Vehicle
This script applies the specified texture and components to the designated vehicle when it spawns during the mission.
Choosing vehicle
Begin by opening the Eden Editor and placing the vehicle you want to customize. Right-click on the vehicle, select Vehicle Appearance, and adjust its settings to your preference. Once you're satisfied with the edits, click Export. A message will confirm that the settings have been copied to your clipboard.
Creating the script
Next, navigate to the mission folder and create a file named ApplyTextureToVehicle.sqf. Then, copy and paste the following code into the file:
Paste the exported code where it says "// PUT EXPORTED CODE HERE."
. Now change the classname of the vehicle to _veh
It should look something like this, but with your customizations:
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