Custom Assets In Request Menu

This is how you create a custom request menu in Warlords. First of all go to your mission folder, then create a file named requsitions.hpp now open it and put this code in there. Customize it to your liking.

Requsitions.hpp Code
class CfgWLRequisitionPresets
{
	class WLHugoPreset
	{
		class WEST
		{
			class Infantry
			{
				class Unit_Classname {cost = 0; requirements[] = {};};
			};
			class Vehicles
			{
				class Vehicle_Classname {cost = 0; requirements[] = {};};
			};
			class Aircraft
			// ("A" = Airstrip) ("H" = Helipad) ("W" = Watar/Harbor)
			{
				class Aircraft_Classname {cost = 0; requirements[] = {"A"};};
			};
			class Naval // (Optional)
			{
				class Boat_Classname {cost = 0; requirements[] = {"W"};};
			};
			class Gear // (Optional)
			{
				class Gear_Classname {cost = 0; requirements[] = {};};
			};
			class Defences
			{
				class Defence_Classname {cost = 0; requirements[] = {}; offset[] = { 0, 5.3, 0 };};
			};
		};
		class EAST
		{
			class Infantry
			{
				class Unit_Classname {cost = 0; requirements[] = {};};
			};
			class Vehicles
			{
				class Vehicle_Classname {cost = 0; requirements[] = {};};
			};
			class Aircraft
			// ("A" = Airstrip) ("H" = Helipad) ("W" = Watar/Harbor)
			{
				class Aircraft_Classname {cost = 0; requirements[] = {"A"};};
			};
			class Naval // (Optional)
			{
				class Boat_Classname {cost = 0; requirements[] = {"W"};};
			};
			class Gear // (Optional)
			{
				class Gear_Classname {cost = 0; requirements[] = {};};
			};
			class Defences
			{
				class Defence_Classname {cost = 0; requirements[] = {}; offset[] = { 0, 5.3, 0 };};
			};
		};
	};
};

Now You will need to create a file named description.ext in your mission folder. Now open it and put this line in there:

#include "requisitions.hpp"

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